Post GameJam


I made this game (prototype) in two weeks in a game jam.
I now plan on continuing the development and add all the features that i didnt have time to implement during the jam!
Things like:
    An actuall working menu
    More intuitive controlls and GUI
    Limits to the world
    Multiple layers of dungeons
    Some sort of algortithm that decides the dificulty
    More enemies like, the snakehound, snakes on a plane, zombiesnake, spaceSnake, dragonsnake and more
    More wepons
    item and powerups
    Reviving teamplayers
    More voiceovers and other sound feedback

Im will try to post blog posts about it regularly (famous last words...)
   

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